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<meta content="StatsView,org.papervision3d.view.stats.StatsView,cullingInfoTextField,fpsInfoTextField,memInfoTestField,objectInfoTextField,polyCountField,renderInfoTextField,statsFormat,totalPolyCount,fps,renderSessionData,countPolys,init,recurseDisplayObject,setupView,updatePolyCount" name="keywords">
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<td align="left" class="titleTableTitle">Papervision3D 2.1 日本語 リファレンスガイド</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../../all-classes.html')" href="../../../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../all-classes.html')" href="../../../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../index-list.html')" href="../../../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../../../index.html?org/papervision3d/view/stats/StatsView.html&amp;org/papervision3d/view/stats/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../../../images/logo.jpg"></td>
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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;StatsView</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.papervision3d.view.stats</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class StatsView</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">StatsView <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../../images/inherit-arrow.gif"> org.papervision3d.view.stats.AbstractStatsView</td>
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<p></p>
  StatsView は Papervision3D の実行状況をモニタリングするクラスです。
  <p></p>
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<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Properties</div>
<table id="summaryTableProperty" class="summaryTable " cellpadding="3" cellspacing="0">
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#fps">fps</a> : int<div class="summaryTableDescription">[write-only]</div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#renderSessionData">renderSessionData</a> : RenderSessionData<div class="summaryTableDescription">[write-only]</div>
</td><td class="summaryTableOwnerCol">StatsView</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#totalPolyCount">totalPolyCount</a> : Number = 0<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
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<a name="protectedPropertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Protected Properties</div>
<table id="summaryTableProtectedProperty" class="summaryTable " cellpadding="3" cellspacing="0">
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#cullingInfoTextField">cullingInfoTextField</a> : TextField<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#fpsInfoTextField">fpsInfoTextField</a> : TextField<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#memInfoTestField">memInfoTestField</a> : TextField<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#objectInfoTextField">objectInfoTextField</a> : TextField<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#polyCountField">polyCountField</a> : TextField<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#renderInfoTextField">renderInfoTextField</a> : TextField<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#statsFormat">statsFormat</a> : TextFormat<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
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<a name="methodSummary"></a>
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<div class="summaryTableTitle">Public Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#StatsView()">StatsView</a>(renderEngine:AbstractRenderEngine)</div>
<div class="summaryTableDescription">
   新しい StatsView インスタンスを作成します。
   </div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#countPolys()">countPolys</a>(obj:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a>):Number</div>
<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#updatePolyCount()">updatePolyCount</a>(scene:<a href="../../scenes/Scene3D.html">Scene3D</a>):void</div>
<div class="summaryTableDescription">
   Scene3D のインスタンス内に含まれるポリゴンの数を更新します。
   StatsView の「poly count」は updatePolyCount メソッドを呼び出さない限り更新されません。
   </div>
</td><td class="summaryTableOwnerCol">StatsView</td>
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<div class="summaryTableTitle">Protected Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#init()">init</a>():void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#recurseDisplayObject()">recurseDisplayObject</a>(obj:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a>, polygonCount:Number):Number</div>
<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">StatsView</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#setupView()">setupView</a>():void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">StatsView</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="cullingInfoTextField"></a>
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<tr>
<td class="detailHeaderName">cullingInfoTextField</td><td class="detailHeaderType">property</td>
</tr>
</table>
<div class="detailBody">
<code>protected var cullingInfoTextField:TextField</code>
</div>
<a name="fps"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">fps</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>fps:int</code>&nbsp;&nbsp;[write-only]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set fps(value:int):void</code>
<br>
</div>
<a name="fpsInfoTextField"></a>
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<td class="detailHeaderName">fpsInfoTextField</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var fpsInfoTextField:TextField</code>
</div>
<a name="memInfoTestField"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">memInfoTestField</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var memInfoTestField:TextField</code>
</div>
<a name="objectInfoTextField"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">objectInfoTextField</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var objectInfoTextField:TextField</code>
</div>
<a name="polyCountField"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">polyCountField</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var polyCountField:TextField</code>
</div>
<a name="renderInfoTextField"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">renderInfoTextField</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var renderInfoTextField:TextField</code>
</div>
<a name="renderSessionData"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">renderSessionData</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>renderSessionData:RenderSessionData</code>&nbsp;&nbsp;[write-only]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set renderSessionData(value:RenderSessionData):void</code>
<br>
</div>
<a name="statsFormat"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">statsFormat</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var statsFormat:TextFormat</code>
</div>
<a name="totalPolyCount"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">totalPolyCount</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var totalPolyCount:Number = 0</code>
</div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="StatsView()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">StatsView</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
</table>
<div class="detailBody">
<code>public function StatsView(renderEngine:AbstractRenderEngine)</code><p>
   新しい StatsView インスタンスを作成します。
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">renderEngine</span>:AbstractRenderEngine</code> &mdash; 設定したいレンダーエンジンです。
   </td>
</tr>
</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="countPolys()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">countPolys</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
</table>
<div class="detailBody">
<code>public static function countPolys(obj:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a>):Number</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">obj</span>:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a></code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Number</code></td>
</tr>
</table>
</div>
<a name="init()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">init</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function init():void</code>
</div>
<a name="recurseDisplayObject()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">recurseDisplayObject</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected static function recurseDisplayObject(obj:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a>, polygonCount:Number):Number</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">obj</span>:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">polygonCount</span>:Number</code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Number</code></td>
</tr>
</table>
</div>
<a name="setupView()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">setupView</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function setupView():void</code>
</div>
<a name="updatePolyCount()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">updatePolyCount</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function updatePolyCount(scene:<a href="../../scenes/Scene3D.html">Scene3D</a>):void</code><p>
   Scene3D のインスタンス内に含まれるポリゴンの数を更新します。
   StatsView の「poly count」は updatePolyCount メソッドを呼び出さない限り更新されません。
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">scene</span>:<a href="../../scenes/Scene3D.html">Scene3D</a></code> &mdash; ポリゴン数を計算させたい scene インスタンスです。
   </td>
</tr>
</table>
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